Rivetfront
A real-time strategy game where the land itself is the only resource. Take zones, and every factory you own builds faster.
Rivetfront is a real-time strategy game for robot armies. Each map is split into zones, each with a flag. Put a robot on the flag and the zone is yours, together with everything standing in it: factories, guns and parked vehicles.
Factories never stop. Each one keeps building the unit you picked, and the more zones you hold, the faster all of them work. So the game is about where to attack next and what to send there. You win by destroying the enemy fort, or by wiping out every unit and factory they have.
What makes it different
Screenshots
Captured in the game, with the AI playing against itself. Click a screenshot to enlarge it.
Gameplay
Unedited footage from the game, AI against AI, no sound.
Arsenal
Six robots, eight vehicles and four guns. The more zones you hold, the stronger the units your factories can build.
Rifleman
Machine Gunner
Flamethrower
Sniper
Laser Trooper
Rocket Trooper
Jeep
Light Tank
Medium Tank
Heavy Tank
APC
Missile Launcher
Howitzer
Gun Truck
Gatling Turret
Cannon Turret
Rocket Turret
Artillery Gun
Campaign
Eight missions across five planets. Each one brings a new mechanic; in the last two a third army joins and you are outnumbered.
- 01First Footprints
Sabulon is a dry rock with nothing worth owning but the ground itself. Take every zone before the blue garrison wakes up.
- 02Assembly Line
Factories win wars on Sabulon. Keep yours busy, take the ones in the hills, and level the blue fort.
Get notified when Rivetfront launches
Playtests, the first public build, the release date. A few emails a year, only when there is real news.
New tutorials on YouTube.
Devlogs, breakdowns and step-by-step lessons from the DSH Interactive team.